Assaf, Eyal.
Rigging for games : a primer for technical artists using Maya and Python / Eyal Assaf. - Burlington, MA : Focal Press, 2016. - xvi, 375 pages : color illustrations ; 24 cm
Includes bibliographical references and index.
9780415743051 (pbk.)
2015015031
Maya (Computer file)
Rigging (Computer animation)
Video games--Design.
Computer games--Design.
Python (Computer program language)
TR897.77 / .A87 2016
006.6/96
Rigging for games : a primer for technical artists using Maya and Python / Eyal Assaf. - Burlington, MA : Focal Press, 2016. - xvi, 375 pages : color illustrations ; 24 cm
Includes bibliographical references and index.
9780415743051 (pbk.)
2015015031
Maya (Computer file)
Rigging (Computer animation)
Video games--Design.
Computer games--Design.
Python (Computer program language)
TR897.77 / .A87 2016
006.6/96