AI game engine programming / Brian Schwab.
Material type: TextPublication details: Boston, MA : Course Technology, Cengage Learning, c2009Edition: 2nd edDescription: xxx, 710 p. : ill. ; 24 cm. + 1 CD-ROM (3 4/3 in.)ISBN: 9781584505723 (pbk.); 1584505729 (pbk.)Subject(s): Computer games -- Programming | Artificial intelligenceDDC classification: 794.81526 LOC classification: QA76.76.C672 | S39 2009Online resources: Publisher description | Table of contents only | Contributor biographical informationItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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Staff Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-40-28 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035984 | |
General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-40-28A (Browse shelf (Opens below)) | 2 | Available (No use restrictions) | 00035657 | |
General Circulation | APIIT Library Open Shelf | Book | QA76.76.C672 S39 2009 c.2 (Browse shelf (Opens below)) | 2 | Damaged and Paid for Withdrawn Not for loan (No use restrictions) Damaged | 00029372 | |
Staff Circulation | APU Library Open Shelf | Book | QA76.76.C672 S39 2009 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00030975 |
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QA76.76.C672 S34 2008 c.1 The art of game design : | QA76.76.C672 S34 2015 c.2 The art of game design : | QA76.76.C672 S36 2017 c.1 Game testing : all in one / | QA76.76.C672 S39 2009 c.1 AI game engine programming / | QA76.76.C672 S45 2012 c.1 HTML5 games : | QA76.76.C672 S55 2012 c.1 Pro Android games / | QA76.76.C672 S55 2012 c.2 Pro Android games / |
Includes bibliographical references and index.
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