Asia Pacific University Library catalogue


AI game engine programming / Brian Schwab.

By: Schwab, BrianMaterial type: TextTextPublication details: Boston, MA : Course Technology, Cengage Learning, c2009Edition: 2nd edDescription: xxx, 710 p. : ill. ; 24 cm. + 1 CD-ROM (3 4/3 in.)ISBN: 9781584505723 (pbk.); 1584505729 (pbk.)Subject(s): Computer games -- Programming | Artificial intelligenceDDC classification: 794.81526 LOC classification: QA76.76.C672 | S39 2009Online resources: Publisher description | Table of contents only | Contributor biographical information
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Item type Current library Collection Call number Copy number Status Date due Barcode
Staff Circulation Staff Circulation APIIT Library
CD-ROM Shelf
CD-ROM CD-40-28 (Browse shelf (Opens below)) 1 Available (No use restrictions) 00035984
General Circulation General Circulation APIIT Library
CD-ROM Shelf
CD-ROM CD-40-28A (Browse shelf (Opens below)) 2 Available (No use restrictions) 00035657
General Circulation General Circulation APIIT Library
Open Shelf
Book QA76.76.C672 S39 2009 c.2 (Browse shelf (Opens below)) 2 Damaged and Paid for Withdrawn Not for loan (No use restrictions) Damaged 00029372
Staff Circulation Staff Circulation APU Library
Open Shelf
Book QA76.76.C672 S39 2009 c.1 (Browse shelf (Opens below)) 1 Available (No use restrictions) 00030975

Includes bibliographical references and index.

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