Asia Pacific University Library catalogue


Autodesk Maya 2022 basics guide / Kelly L. Murdock.

By: Murdock, Kelly [author.]Material type: TextTextDescription: xx, 616 pages : Color illustrations ; 28 cmISBN: 9781630574505 (paperback)Subject(s): Maya (Computer file) | Maya (Computer file) | Computer animation | Three-dimensional display systems | Computer graphics | Computer animation | Computer graphics | Three-dimensional display systemsLOC classification: TR897.7 | .M874 2021Summary: Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.
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Book TR897.7 .M874 2021 c.1 (Browse shelf (Opens below)) 1 Available 00018928
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TR897.7 .M87 2017 c.1 Autodesk Maya 2017 : TR897.7 .M87 2017 c.1 3ds Max 2018 complete reference guide / TR897.7 .M87 2017 c.2 Autodesk Maya 2017 : TR897.7 .M874 2021 c.1 Autodesk Maya 2022 basics guide / TR897.7 .N33 2018 c.1 How to cheat in Maya 2017 : TR897.7 .O33 2010 c.1 Hybrid animation : TR897.7 .O85 2003 c.1 Stop staring :

Includes index.

Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

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