The eLearning designer's handbook : a practical guide to the eLearning development process for new eLearning designers / Tim Slade.
Material type: TextPublisher: [United States?], [Tim Slade], ©2020Edition: Second editionDescription: 225 pages : illustrations (chiefly color) ; 22 cmISBN: 9798615125300 (paperback)Subject(s): Computer-assisted instruction -- Design | Instructional systems -- Design | Web-based instructionLOC classification: LB1028.68 | .S53 2020Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APU Library Open Shelf | Book | LB1028.68 .S53 2020 c.1 (Browse shelf (Opens below)) | 1 | Processing | 00013186 |
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LB1028.5 .M36 2009 c.1 Multimedia learning / | LB1028.5 .M53 1988 c.1 Micros plus : | LB1028.55 .B69 1997 c.1 Design for multimedia learning / | LB1028.68 .S53 2020 c.1 The eLearning designer's handbook : a practical guide to the eLearning development process for new eLearning designers / | LB1028.73 .S63 2001 c.1 Smart machines in education : | LB1029.G3 .H34 2020 c.1 Handbook of game-based learning / | LB1029.G3 K56 2008 c.1 Augmented learning : |
Chapter One: Why most eLearning fails and sucks!
Chapter Two: What is eLearning?
Chapter Three: How people learn
Chapter Four: Plan the project
Chapter Five: Design a learning solution
Chapter Six: Draft a storyboard
Chapter Seven: Develop the course
Chapter Eight: Incorporate interactivity
Chapter Nine: Increase learning retention
Chapter Ten: Launch & measure your course
When you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade.
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