Asia Pacific University Library catalogue


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61.
Autodesk Maya 2017 : basics guide / Kelly L. Murdock.

by Murdock, Kelly L.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Mission, KS : SDC Publications, 2017Availability: Items available for loan: APU LibraryCall number: TR897.7 .M87 2017 c.1 (2).

62.
Beginner's guide to ZBrush / editor: Marisa Lewis ; graphic design: Matthew Lewis.

by Lewis, Marisa [editor.] | Lewis, Matthew [graphic designer.].

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Worcester, United Kingdom : 3dtotal Publishing, 2017Availability: Items available for loan: APU LibraryCall number: T386.Z33 B44 2017 c.1 (2).

63.
ZBrush characters and creatures : projects, tips & techniques from the masters.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Worcester : 3DTotal Publishing, 2014Availability: Items available for loan: APU LibraryCall number: T385 .Z37 2014 c.1 (1).

64.
Mastering Autodesk Maya 2016 / Todd Palamar.

by Palamar, Todd.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Indiana : Sybex, [2016]Availability: Items available for loan: APU LibraryCall number: TR897.7 .P35 2016 c.1 (1).

65.
Building interactive worlds in 3D : virtual sets and pre-visualization for games, film and the web / Jean-Marc Gauthier.

by Gauthier, Jean-Marc.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: New York : Routledge, 2017Availability: Items available for loan: APIIT LibraryCall number: CD-41-39 (1), APU LibraryCall number: QA76.76.C672 G38 2017 c.1 (1).

66.
3D animation for the raw beginner using Maya / Roger King.

by King, Roger.

Series: Chapman & Hall/CRC computer graphics, geometric modeling, and animation seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton : Taylor & Francis, [2015]Other title: Three D animation for the raw beginner using Maya.Availability: Items available for loan: APU LibraryCall number: TR897.72.M39 K56 2015 c.1 (1).

67.
[Digital] lighting & rendering / Jeremy Birn.

by Birn, Jeremy.

Edition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: [San Francisco, CA] : New Riders, [2014]Other title: Lighting & rendering.Availability: Items available for loan: APU LibraryCall number: T385 .B57 2014 c.1 (1).

68.
Animation methods - rigging made easy : rig your first 3D character in Maya /

by Rodriguez, David.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: [S.I] : CreateSpace Independent Publishing, 2013Availability: Items available for loan: APU LibraryCall number: TR897.7 .R63 2013 c.1 (1).

69.
Autodesk 3ds Max 2019 : a detailed guide to modeling, texturing, lighting, and rendering / Pradeep Mamgain.

by Mamgain, Pradeep.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Padexi Academy, c2018Availability: Items available for loan: APU LibraryCall number: TR897.7 .M36 2018 c.1 (1).

70.
Introduction to 3D game programming with DirectX℗ʼ 12 / Frank D. Luna.

by Luna, Frank D.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Dulles, Virginia : Mercury Learning and Information, c2016Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L86 2016 c.1 (2).

71.
Autodesk 3ds max 2014 bible / Kelly L. Murdock.

by Murdock, Kelly L.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis : John Wiley & Sons, c2014Availability: Items available for loan: APU LibraryCall number: TR897.7 .M87 2014 c.1 (1).

72.
3ds Max 2018 complete reference guide / Kelly L. Murdock.

by Murdock, Kelly L.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Mission, KS : SDC Publications, c2017Availability: Items available for loan: APU LibraryCall number: TR897.7 .M87 2017 c.1 (1).

73.
Sams teach yourself Unity 2018 game development in 24 hours / Mike Geig.

by Geig, Mike.

Series: Sams teach yourselfEdition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Indiana : Sams, [2018]Other title: Teach yourself Unity 2018 game development in 24 hours | Unity 2018 game development in 24 hours | Sams teach yourself Unity game development in 24 hours | Teach yourself Unity game development in 24 hours | Unity game development in 24 hours.Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 G45 2018 c.1 (1).

74.
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boston, MA : Course Technology, Cengage Learning, c2012Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L46 2012 c.1 (1).

75.
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.

by Bond, Jeremy Gibson.

Series: Addison-Wesley game design and development seriesEdition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Upper Saddle River, NJ : Addison-Wesley, c2018Other title: Game design, prototyping, and development.Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 G53 2018 c.1 (1).

76.
Mobile game development with unity : build once, deploy anywhere / Jon Manning and Paris Buttfield-Addison.

by Manning, Jon | Buttfield-Addison, Paris.

Edition: 1st ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Sebastopol, CA : O'Reilly Media, 2017Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M36 2017 c.1 (1).

77.
AUGMENTED REALITY INTERNAL ORGANS IN 3D (ANATOMY) / MUHAMMAD BIKI SAPUTRA.

by MUHAMMAD BIKI SAPUTRA (TP039548) | Ms. Aida Zamnah binti Zainal Abidin [Supervisor.].

Material type: Text Text Publication details: Kuala Lumpur : Asia Pacific University, 2018Dissertation note: A project submitted in partial fulfillment of the requirement of Asia Pacific University of Technology and Innovation for the Degree of BSc (Hons) in Multimedia Technology (UC3F1801MMT) Online access: Available in APres - Requires login to view full text. Availability: Items available for reference: APU Library Not for loanCall number: PG-21-0067 (1). :

78.
3D animation for the raw beginner using Autodesk Maya / Roger King.

by King, Roger (Roger Alan).

Edition: 2nd edition.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton, FL : CRC Press/Taylor & Francis Group, 2019Availability: Items available for loan: APU LibraryCall number: TR897.72.M39 K56 2019 c.1 (1).

79.
3D modeling for beginners : learn everything you need to know about 3D modeling! / Danan Thilakanathan.

by Thilakanathan, Danan.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: [Atascadero, CA?] : Thilakanathan Studios, [2016]Availability: Items available for loan: APU LibraryCall number: T385 .T45 2016 c.1 (1).

80.
Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & code / Jingtian Li, Adam Watkins, Kassandra Arevalo, and Matthew Tovar.

by Li, Jingtian [author.] | Watkins, Adam (William Adam) [author.] | Arevalo, Kassandra [author.] | Tovar, Matthew [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 2021 c.1 (1).