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iPhone 3D game programming all in one / Jeremy Alessi. by Alessi, Jeremy. Material type: Text; Format:
print
magneto-optical disc
; Literary form:
Not fiction
Publication details: Boston : Course Technology, c2011Availability: Items available for loan: APU LibraryCall number: QA76.8.I64 A44 2011 c.1 (1), APIIT LibraryCall number: CD-38-71 (1).
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Online game interactivity theory / Markus Friedl. by Friedl, Markus. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2003Online access: Table of contents Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 F75 2003 c.2 (2), APIIT LibraryCall number: CD-27-59 (1). Withdrawn (1).
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Fundamentals of game design / Ernest Adams, Andrew Rollings. by Adams, Ernest | Rollings, Andrew, 1972-. Series: Voices that matterEdition: 2nd ed.Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Berkeley, Calif. : London : New Riders ; Pearson Education [distributor], c2010Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A33 2010 c.1 (3).
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Designing virtual worlds / Richard A Bartle. by Bartle, Richard A. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, Ind. : New Riders Pub., c2004Availability: Items available for loan: APU LibraryCall number: QA76.9.H85 B37 2004 c.1 (1).
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Basics of game design / Michael E. Moore. by Moore, Michael E. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Boca Raton : A K Peters/CRC Press, c2011Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M66 2011 c.1 (1).
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AI game programming wisdom / edited by Steve Rabin. by Rabin, Steve. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A34 2002 c.1 (1), APIIT LibraryCall number: CD-27-18 (1).
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AI game programming wisdom 4 / edited by Steve Rabin. by Rabin, Steve. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Australia ; United States : Course Technology, Cengage Learning, c2008Other title: Artificial intelligence game programming wisdom 4.Online access: Table of contents only Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A34 2008 c.1 (1), APIIT LibraryCall number: CD-36-21 (1).
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